When reloading chunks of a world that has already been explored a big lagspike appears.
This issue was already fixed in the version 1.15 but It has reappeared in the latest snapshots.
It really impacts the playing experience and flow.
When reloading chunks of a world that has already been explored a big lagspike appears.
This issue was already fixed in the version 1.15 but It has reappeared in the latest snapshots.
It really impacts the playing experience and flow.
This looks quite similar to MC-241255 which has recently been fixed in 1.18 Pre-release 3. With that being said, would MC-241255 happen to describe your issue? If not, would you mind checking if this problem still occurs in the latest snapshot? Thanks 🙂