The Bug:
Temperatures don't properly get converted when upgrading to 1.18. This can cause snow golem to die.
Steps to Reproduce:
Create a world in 1.17.1 with the seed: 3289848721474072111
Do /tp @s -17 ~ 563
Leave and open the world in 1.18 pre-release 1
Summon a snow golem at your position
Observed Behaviour:
The temperature changed and the golem died
Expected Behaviour:
The temperature wouldn't change
Linked issues
Comments 3
I've looked again, and in a plains at 0.200 it survives, but in a Savannah at that temperature it dies
Which I think is as intended?
But within my shulker farm I have a temp of 0.209 in a plains and they're dieing.
So is the bug here that you shouldn't be able to get a temperature >0.200 in a plains
That world has seed 3289848721474072111 and was created in 1.16 before upgrading to 1.17 (or possibly 1.17.1) and then to 1.18pre1
location of the farm is -17, 563
Creating a new world with that seed in 1.18-pre1 makes that location a savannah so are upgraded worlds using post 1.18 temperature maps with pre-1.18 biomes?
I wasn't able to reproduce this, but I found a related issue (MC-241636) where snow golems don't die, when they actually should. Could you provide a seed and coordinates of this issue occurring?