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MC-242098

Render Distance is locked at a fixed distance even if slider is changed on servers

Render Distance is locked at a fixed distance and cannot be changed on servers.

 

From the pictures, you can see that in Singleplayer, the visibility is a lot better than the Multiplayer one. (the pictures are labelled)

I have checked and made sure that the Render Distance is on 16 and Simulation Distance is on 13 on both Singleplayer and Multiplayer. I hope this will be fixed.

These are also on the same world, at the same coordinates.

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Comments 1

What is the server-side maximum render distance set to? (Check server.properties)

defnotjy_

(Unassigned)

Unconfirmed

(Unassigned)

1.18 Pre-release 5

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