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MC-242602

Changing flat world presets not working in 1.16 / 1.17 / 1.18 pre-release 6

1 - Use Minecraft version 1.15 and create a new flat world. In the presets of it, put new preset :

 

minecraft:bedrock,10*minecraft:stone,5*minecraft:dirt,minecraft:grass_block;minecraft:plains;stronghold(count=1),village,biome_1,decoration,lake,lava_lake

 

The presets I put above mean :

  • 1 bedrock

  • 10 stone

  • 5 dirt

  • 1 grass block

  • minecraft plains (biome plains)

  • stronghold

  • village

  • biome_1

  • decoration (tree & grass)

  • lake

  • lava_lake

 

The presets that do not work in 1.16 and higher are :

  • stronghold

  • village

  • biome_1

  • decoration (arbre & herbe)

  • lake

  • lava_lake

 

By creating the world, we can see that the presets we were validated, there are villages, decoration (trees and grasses) as well as lakes and lava lakes compared to a flat world with the basic presets where there are no there is nothing except the villages.

 

2 - Go to Minecraft version 1.16 or higher (1.16 / 1.17 / 1.18 pre-releases 6) and create a flat world with the basic presets and another with the presets I gave above, the difference is that in the world with the modified presets, it does not take into account decorations (trees and grasses) as well as lakes and lava lakes.

 

3 - Then to finish, if we convert a 1.15 flat world into a higher version of minecraft with preset changes, these are not counted from the ungenerated chunks of the map. Those who will emerge a very basic flat world from chunks not generated in version 1.16 and above.

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Comments 3

is it a duplicate of MC-188569 ?

Effectively, I instantly updated the old post with my words, hoping for a quick resolution of this issue which has been going on since version 1.16.

Thanks.

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Marc-Antoine Lepers

(Unassigned)

Unconfirmed

(Unassigned)

world-generation

1.17.1, 1.18 Pre-release 6

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