Seed: 1385923884701188948
Location: -953.24 300.00 64.20
World originally generated in 1.6.4.
When blending chunks from this old world, the village that spawned in at this location is floating and not the right type. The village that generates is a taiga village but a plains village should generate instead. Maybe chunk blending should just prevent villages from spawning near the borders of old/new areas?
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We're tracking this issue as MC-239865, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as Won't Fix, which means this is considered a bug but won't be fixed. The description of that ticket or the comments might explain the rationale. Please do not leave a comment on the linked ticket.
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I think this is a duplicate of MC-239865
(Resolved as Wont Fix)