mojira.dev
MC-243106

The sounds of interacting with some entities aren't controlled by the "Players" sound slider

The Bug:

The sounds of interacting with some entities aren't controlled by the "Players" sound slider.

Any action that is created through the player doing something that doesn't result in blocks being changed, is normally controlled by the "Players" sound slider. For example, the sounds of players milking cows, shearing sheep, and throwing tridents, are all controlled by the "Players" sound slider as they should be, because the player is producing these sounds and performing these actions.

Many sounds of interacting with entities aren't controlled by the "Players" sound slider and are instead controlled by other sound sliders. Below I've constructed a table that highlights these errors.

 

Sound

Current Assigned Sound Slider

Expected Assigned Sound Slider

Milking entities using buckets

Players

Players

Shearing entities

Players

Players

Applying dyes to sheep

Players

Players

Milking entities using bowls

Friendly Creatures

Players

Repairing iron golems

Friendly Creatures

Players

Attaching saddles to entities

Friendly Creatures

Players

Attaching horse armor to horses

Friendly Creatures

Players

Attaching carpets to llamas

Friendly Creatures

Players

Attaching chests to entities

Friendly Creatures

Players

Using flint and steel on creepers

Hostile Creatures

Players

h3. Steps to Reproduce:

  1. Navigate to the "Music & Sounds" settings menu.

  2. Turn the "Players" sound slider to "OFF".

  3. Turn every other sound slider to "100%".

  4. Exit this menu and produce any of the affected sounds as listed above that are not currently controlled by the "Players" sound slider.

  5. Take note as to whether or not many sounds of interacting with entities can be heard, (are controlled by other sound sliders instead of the "Players" sound slider).

Observed Behavior:

The sounds aren't controlled by the "Players" sound slider and are instead controlled by other sound sliders.

Expected Behavior:

All sounds of interacting with entities as listed above would be controlled by the "Players" sound slider. The reason why the affected sounds should be controlled by the "Players" sound slider is that the player is interacting with the entity and is the cause of the sound being produced, thus should be controlled by the "Players" sound slider.

Linked issues

Comments 1

Can confirm as of 1.18

Avoma

(Unassigned)

Confirmed

Gameplay

Low

Sound

1.17.1, 1.18 Release Candidate 3, 1.18, 1.18.1, 22w03a, ..., 1.19.3, 1.19.4, 1.20.1, 1.21, 1.21.4

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