This is a copy of MC-243011
it has been invalidated since i was using mods, but the mods were for a different version.
here is the original description:
If you have lot's of map files in your world file (in my case map_0.dat - map_400.dat) the game will crash when loading the world right before you're in the world. The more maps the wose it gets. World download: https://drive.google.com/file/d/1HE-WDnL7Cl44EK7oyhpbQFFvxaXj-tGc/view?usp=sharing
The Game didn't crash while i didn't have any maps in my world file and the version i played on doesn't have any mods. The mods i use are used on 1.17.1. The World has been running on a Spigot and Paper server. The conversion is happening in the Vanilla game though
Thank you for your report!
However, this issue is Invalid.
Your game, launcher or server is modified.
If you can reproduce the issue in a vanilla environment, please recreate the issue.
Any non-standard client/server/launcher build needs to be taken up with the appropriate team, not Mojang.
Any plugin issues need to be addressed to the creator of the plugin or resource pack.
If you have problems on large servers, such as The Hive and Hypixel, please contact them first as they run modified server software.
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