The Bug:
Observing frozen lakes and rivers near trees, extruding cliffs, and other terrain that covers the lake/river from the sky at any level will disable the generation of ice in the top layer of the body of water.
Expected Behavior:
Frozen lakes should almost always be completely covered up by ice on the top layer of the body of water, unless they are exposed to a different biome of warmer terrain.
Observed Behavior:
Frozen lakes do not generate ice when other naturally generating blocks are placed in a way that covers parts of the lake from the sky.
Steps to reproduce:
World Seed: -6100112833322447643
Observed location of the bug:
X54 Y79 Z352
X20 Y79 Z337
X120 Y81 Z198
and many more.
UPDATE 11/30/2021 7:10PM KST - added labels "generation" "terrain_generation" "generation-bug" "world-generation"
relate to the fact that a water source will not change to ice if there is a block of some sort on it?