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MC-243594

OpenGL Framebuffer Crash

This bug does not occur in previous versions for my specific setup, this only happens in 1.18 as of reporting this. As far as I have been able to have it happen, it seems pretty inconsistent, however the result always seems to be the same wherein my computer will freeze and display a black screen preventing any inputs from being registered forcing me to hold down the power button on my tower to force a shutdown. Crash log will be provided below.

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I'm not familiar with crashes and such, but I heard that Java 17 is required from the middle of the 1.18 snapshot

Link me a download for the latest Java because I've been getting my updates from Java.com

This crash still happens. A fix for this in 1.18.1 would be nice.

Update on the current situation.

After visiting Oracle's official website and following a tutorial on how to install Java 17 and making sure I did everything correctly, I can confirm that this crash still happens. However, this crash only seems to occur while having a video be actively displayed and seems to only happen BEFORE the loading screen even pops up making this crash far stranger than I initially thought. PLEASE get this fixed by 1.18.1 as it would help tremendously to of course, not have my game crash before it even shows the loading screen.

Please check if this is still an issue for you in 1.19.2 or later.

Delfite [REDACTED]

(Unassigned)

Unconfirmed

(Unassigned)

1.18

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