Steps to reproduce:
1: Go to the worldborder.
2: Place a piston 1 block before the worldborder.
3: Place a block that is broken by pistons.
4: Activate the piston.
5: The item that it has broken is now beyond the worldborder.
Comments 2
Hi there! I'm struggling to understand what the problem is here. Are you referring to the fact that item entities can be pushed outside of the world border? If not, could you please provide a video recording demonstrating this issue occurring while the F3 debug screen is enabled? This would greatly assist in diagnosing the potential bug here. Thanks in advance!
This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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82010 is about blocks turning into ghost blocks after being pushed, this one is about items getting into worldborder.