Hello,
I made a sound pack to modify some sounds to create an atmosphere for an adventure map.
Unfortunately when I play a disc on a jukbox (for example) the sound still plays even if I move 1000 blocks away, which is problematic because it is not the behaviour of the basic sound which works well.
(for example, I put in my texture pack assets\minecraft\sounds\records\11.ogg it works, the sound plays when I put the disc but does not fade when I move away...)
If I run : /playsound minecraft:music_disc.11 record @a ~ ~ ~ 0.1 1.0 0.0 i have the same probleme !
It seems to me that it was working until a few months ago...
Has anything changed since then?
How to fix this bug ? A file to add ?
Thanks for your help !
Comments 2
Thank you for your report!
We're tracking this issue in MC-146721, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.
Thank you in advance for your help!
Don't hesitate to ask me for more info or examples if it is not clear 🙂