For the particles ambient_entity_effect
and entity_effect
, the color depends on the dx, dy, and dz parameters (see MC-123539), if particle count is 0.
However these parameters not only influence the color but also how the particles move.
For instance if the dimensions are is 255 0 255
(magenta), the particles will move outwards, but if the dimensions are 0 255 0
(lime green), the particles will move upwards.
Therefore, it is impossible to for instance have lime green particles moving outwards or magenta particles moving upwards.
Some example commands:
/particle entity_effect ~ ~1 ~ 0 255 0 255 0
/particle entity_effect ~ ~1 ~ 0 0 255 0 0
/particle entity_effect ~ ~1 ~ 255 255 255 255 0
/particle entity_effect ~ ~1 ~ 255 0 0 255 0
/particle entity_effect ~ ~1 ~ 255 255 0 255 0
/particle entity_effect ~ ~1 ~ 255 127 0 255 0
Video:
[media]
Just to clarify, from what I've seen, it only happens when the green value is 1 or greater.