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MC-249515

Warden doesn't count towards Monster Hunter advancements

First reported in MC-248658, but this was created in the experimental snapshot. [Helper] markderickson said to create a new report if a new one doesn't currently exist for a current version. The only report I could find was MC-248658, so I created this post.

This might be intended, since the Warden isn't something players are meant to kill. I just created it in case it isn't intentional.

The bug:
The Warden doesn't count towards "minecraft:adventure/kill_a_mob" advancement and most likely also doesn't count towards "minecraft:adventure/kill_all_mobs" advancement.

Steps to reproduce

  • /advancement revoke @s everything (just to make sure you haven't gotten the advancement already)

  • /summon warden

  • /data modify entity @e[type=warden,limit=1] Health set value 1

  • /gamemode survival (if you aren't in survival already)

  • Punch the warden. It should die in one hit because its health is 1

Observed Results
The player doesn't get the advancement

Expected Result
The player should get the advancement

Linked issues

Attachments

Comments 4

I think this because most people will never kill the warden without killing, let’s say, a zombie, before they even find an ancient city (which are incredibly rare). 

Very likely that this is intended, as you aren't supposed to be able to kill the Warden.

Still happens in 22w13a.

Can confirm. This also applies to the Monsters hunted advancement.

Eometheous

(Unassigned)

Confirmed

Normal

Advancements

warden

22w12a, 22w13a

Retrieved