After an arrow hurts an entity, the primary Potion
duration is divided by 8 whereas the extra CustomPotionEffects
are applied without reducing their duration (though the item lore on a tipped arrow displays the reduced duration correctly)
Either that or the applied duration should be unaffected and the displayed duration is reduced when it shouldn't
Reproduction steps:
Run /give @s tipped_arrow{CustomPotionEffects:[{Id:1b,Duration:3600,Amplifier:0b}]}
When hovering over the item it shows a duration of 22 seconds (3,600 ticks / 20 t/s / 8 = 22.5s)
When getting hit by the arrow when thrown, the applied duration is of 3 minutes (3,600 ticks / 20t/s = 180s)
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Does MC-98310 describe your issue?
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