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MC-251030

Standing on top of soul sand or mud that converts to sculk will cause entities to fall through it

The bug

If an entity is standing on soul sand or mud, and this soul sand/mud block is converted to a sculk block by a sculk catalyst, any entity standing on a converted block will fall through it.

How to reproduce

  1. Create a platform of soul sand

  2. Place a sculk catalyst on this platform

  3. Surround the catalyst with armor stands

  4. Kill a mob near the catalyst

Expected results

Any armor stands atop converted blocks would be pushed upwards slightly as to accommodate the new block's hitbox.

Actual results

Any such armor stands clip inside of the block and fall.

Further notes

While fixing this, I'd recommend also testing this with data packs so that other blocks with non-full-cube hitboxes (e.g. farmland, grass path, slabs) are also fixed if added to the sculk convertibility tag.

Related issues

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Comments

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Avoma

I can also confirm this behavior. Similar to MC-250034, this could be fixed by calling the pushEntitiesUp() method where appropriate, just like how farmland does when it converts to dirt to avoid entities standing on top of it from "falling" into the ground.

muzikbike

gegy

Confirmed

Normal

Block states

22w17a, 22w18a

1.19 Pre-release 5

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