mojira.dev
MC-252015

The warden cannot swim

The warden cannot swim in liquids, somewhat nullifying its danger and disaster-like nature, supposedly urging escape rather than combat

What I expected to happen was...:
The warden would swim, or in some way attack the player more efficiently while swimming

What actually happened was...:
The warden was nearly stopped to a halt in both water and lava, rendering its attacks useless aside from the "sonic boom", which does pitiful damage if the player has any armour equipped.

Steps to Reproduce:
1. Get a warden, either by spawning one in naturally or with a command.
2. Lure it into a liquid.
3. Fight it in survival mode and watch it move at the speed of a snail.

Environment

Windows 10, Java 8, version 333

Linked issues

Comments 2

Duplicate of MC-250045, Won't Fix.

Thank you for your report!
We're tracking this issue as MC-250045, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as Won't Fix, which means this is considered a bug but won't be fixed. The description of that ticket or the comments might explain the rationale. Please do not leave a comment on the linked ticket.

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1.19 Pre-release 1

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