When I launch version 1.19 (modded or not) the client crashes about a second after I click Play.
This is because the natives are not on the classpath for some reason.
Log:
[10:42:11] [main/INFO]: Building optimized datafixer
[10:42:14] [Render thread/INFO]: [STDERR]: [LWJGL] Failed to load a library. Possible solutions:
a) Add the directory that contains the shared library to -Djava.library.path or -Dorg.lwjgl.librarypath.
b) Add the JAR that contains the shared library to the classpath.
[10:42:14] [Render thread/INFO]: [STDERR]: [LWJGL] Enable debug mode with -Dorg.lwjgl.util.Debug=true for better diagnostics.
[10:42:14] [Render thread/INFO]: [STDERR]: [LWJGL] Enable the SharedLibraryLoader debug mode with -Dorg.lwjgl.util.DebugLoader=true for better diagnostics.
[10:42:15] [Render thread/INFO]: [STDERR]: java.lang.NoClassDefFoundError: Could not initialize class com.mojang.blaze3d.systems.RenderSystem
[10:42:15] [Render thread/INFO]: [STDERR]: at ac.a(SourceFile:65)
[10:42:15] [Render thread/INFO]: [STDERR]: at eev.a(SourceFile:2306)
[10:42:15] [Render thread/INFO]: [STDERR]: at eev.a(SourceFile:2301)
[10:42:15] [Render thread/INFO]: [STDERR]: at net.minecraft.client.main.Main.main(SourceFile:207)
It's also attached in attachments.
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is duplicated by 2
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Comments 5
I'll try those. I've mentioned I'm on Linux (not Windows) but I'll do the equivalent of that. You should've probably also mentioned that deleting .minecraft deletes all of your save games too, in case you give that advice to someone else.
Have you tried re-installing the launcher?
If that didn't work, Try the below steps.
1. Press WIN+R
2. In the window that appeared type in %appdata%
3. Then, navigate to .minecraft folder.
4. After that, delete that folder.
5. Then, Try launching minecraft.
That will most probably re-install LWJGL and its following classpaths.