There is inconsistency in taking damage from self-shooting with arrow.
Conditions:
When pvp=true - player takes damage from shooted arrow
When pvp=false and team friendlyFire=true - player takes no damage, arrow is collected by player
Solution:
I propose to unify behavior and enable self-damaging when player is member of the team with friendlyFire enabled.
Comments 2
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friendly fire doesnt apply to yourself/ your own arrow but pvp does i think