mojira.dev
MC-255051

The "minecraft:entity.zombie.attack_wooden_door" sound sometimes doesn't immediately or consistently play when zombies attack doors

The Bug:

The "minecraft:entity.zombie.attack_wooden_door" sound sometimes doesn't immediately or consistently play when zombies attack doors.

Steps to Reproduce:

  1. Ensure that the difficulty is set to "hard" and the "mobGriefing" gamerule is set to "true" by using the commands provided below.

    /difficulty hard
    /gamerule mobGriefing true
  2. Build the setup as shown in the provided attachment.

[media]
  1. Whilst standing on top of the diamond block, summon a zombie that is able to break down doors by using the command provided below.

    /summon minecraft:zombie ~ ~ ~ {CanBreakDoors:1b}
  2. Stand on the opposite side of the door as the zombie, switch into survival mode, and get it to notice you.

  3. Once it begins breaking the door, listen closely.

  4. Take note as to whether or not the "minecraft:entity.zombie.attack_wooden_door" sound sometimes doesn't immediately or consistently play when zombies attack doors.

Observed Behavior:

The "minecraft:entity.zombie.attack_wooden_door" sound sometimes doesn't immediately or consistently play.

Expected Behavior:

The "minecraft:entity.zombie.attack_wooden_door" sound would always immediately and consistently play.

Linked issues

Attachments

Comments 1

This ticket relates to MC-233404.

Avoma

(Unassigned)

Confirmed

Gameplay

Low

Sound

1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.4, 1.20.5 Release Candidate 2, 1.21, 1.21.4

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