Put the summary of the bug you're having here
What I expected to happen was...:
When I use /attribute @p minecraft:generic.max_health base set 1 it should set my max hearts to 1/2, but that doesn't happen, instead nothing changes.
What actually happened was...:
The /attribute @p minecraft:generic.max_health base set x command only works when x is a higher number, I'm not sure what numbers it works with, but so far 30,50, and 100 have worked.
Steps to Reproduce:
1. Open a world with cheats enabled on survival or hardcore
2. type attribute @p minecraft:generic.max_health base set x
3. Try different values for x and see what works
Thank you for your report!
We're tracking this issue in MC-180001, so this ticket is being resolved and linked as a duplicate.
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