On far render distance, Minecraft will not load all chunks past a certain distance on far. Also, walking away from a chunk will also cause a chunk to completely disappear. Happens on the vanilla game. Happens on single player as well as multi-player.
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That is to prevent your computer from crashing due to an overload of information. Minecraft has always been like this.
It hasn't always been like this. You're also forgetting that chunks unload while walking a small distance away from them. This a huge problem. And if I use optifine to use a higher render distance, it will still cap at that one chunk loading. You are misunderstanding me, it's not normal. I have been playing the game for 2 years now and I know what chunks are supposed and not supposed to be there. And also, Kumasasa, should I change that to the title of the bug? I'm confused.
Duplicate of MC-5227, please use the search function to see if your bug has already been submitted. Currently over 58% of tickets are being resolved as duplicate.
Cannot understand, can you please attach screenshots showing that issue ?