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MC-261659

Bug at /damage command: Unresolved references

If you take as damage type e.g. "arrow" and die because of this, the death notice says "%1$s was shot by &2$s". This happens always when two entities would be present in the real game (e.g. Player and skeleton): If I select "indirect_magic" as damage type, the death notice says "%1$s was killed by &2$s using magic".

Linked issues

Comments 1

Thank you for your report!
We're tracking this issue in MC-259790, so this ticket is being resolved and linked as a duplicate.

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a26b25c24

(Unassigned)

Unconfirmed

(Unassigned)

1.19.4, 23w14a

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