The Bug:
Sprinting and jumping in the spaces of non-full blocks produces sprinting particles.
Steps to Reproduce:
Summon a large area of cherry buttons by using the command provided below.
/fill ~1 ~ ~1 ~10 ~ ~10 minecraft:cherry_button[face=floor]
Sprint and jump through the buttons and look closely at the sprinting particles that are produced.
Take note as to whether or not sprinting and jumping in the spaces of non-full blocks produces sprinting particles.
Observed Behavior:
Sprinting and jumping in the spaces of non-full blocks produces sprinting particles.
Expected Behavior:
Sprinting and jumping in the spaces of non-full blocks would not produce sprinting particles.
Related issues
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I believe this also occurs when sprint-jumping through blocks with no collision such as flowers. Would this fit here or in a separate report?
@unknown, I created a new ticket for that which can be found at MC-262521.

Fantastic. Another thing: for blocks which do have collision, such as carpets and slabs, sprint jumping across those will also produce particles in midair, rather than only when the player is in physical contact with the block like is the case with normal cubes. Would this come under this ticket, MC-262521, or a third one?
We should track that seperately. I've created a new report which can be found at MC-262522.

All of these issues can be fixed with a single "is on ground" check. :/
Yes, we have merged the reports together now. @unknown, that's my bad for not spotting the same core problem earlier. 😛

Hasn't this always been the case before 1.19.4? I think its good to mark that version as affected as well for archival purposes.