execute as @e[type=minecraft:skeleton] at @s run data merge entity @s {Health:10}
When the above command is executed at always, skeltons do not shoot arrows and do not attack at close range
execute as @e[type=minecraft:skeleton] at @s run data merge entity @s {Health:10}
When the above command is executed at always, skeltons do not shoot arrows and do not attack at close range
takumin0216
(Unassigned)
Unconfirmed
(Unassigned)
1.19.4
Retrieved
Thank you for your report!
We're tracking this issue in MC-165448, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki