mojira.dev
MC-263032

Light level turns to 0 at some high y coordinates even during the day

The client light turns to 0 between y=4096n-2048 and y=4096n-64 (n is a positive integer), for example, y from 2048 to 4032. This cause entities and particles turn black even during the day.

Y=2048 is a height which could get by flying upwards with elytra and firework rockets for only 1 minute, so it is the easiest distance effect for finding in Java Edition.

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peashooter

does MC-188525 describe your issue?

Avoma

Thank you for your report!
We're tracking this issue in MC-194878, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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COMETC2021A1

(Unassigned)

Unconfirmed

(Unassigned)

1.19.4, 1.20 Pre-release 6

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