mojira.dev
MC-263756

Elytra gains more y value than it should

  1. Equip elytra

  2. Jump of the edge of a block but while doing so sprint and double tap.

  3. The elytra should now go in an upwards curve at about a maximum of 1 block.

  4. This does not always work as it took a few tries for me.

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Comments 3

Please provide a video of reproducing the issue.

1 more thing i forgot to say if you want to recreate this bug you have to be gliding down first and then wait for your character to hit the ground (no damage) and then immediately trigger another glide while character is in "glide -> stand" pos

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We're tracking this issue in MC-102418, so this ticket is being resolved and linked as a duplicate.

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tfar-cenim129

(Unassigned)

Unconfirmed

(Unassigned)

Character, Elytra, miscalculation, y-coordinate

1.20.1

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