Description
A custom biome, in a custom dimension I'm making is not playing the custom music I have in a resource pack. While it both works with /playsound (set to music), and if I put it as ambience instead.
I attached the relevant files (save/resourcepack)
Resourcepack - sounds.json
{
"music.limbo": {
"sounds": [
{
"name":"extrasounds:limbo/music/limbo",
"stream": true
},
{
"name":"extrasounds:limbo/music/gravity",
"stream": true
},
{
"name":"extrasounds:limbo/music/menu",
"stream": true
},
{
"name":"extrasounds:limbo/music/sister",
"stream": true
}
]
},
"ambient.limbo.loop": {
"stream": true,
"sounds": [
"extrasounds:limbo/ambience/wind",
"extrasounds:limbo/ambience/forest"
]
}
}
Dimension - Custom Biome json
{
"temperature": 0.2,
"downfall": 0.4,
"creature_spawn_probability": 0.2,
"effects": {
"sky_color": 9737364,
"fog_color": 16448250,
"water_color": 16777215,
"water_fog_color": 16777215,
"grass_color": 0,
"foliage_color": 0,
"ambient_sound": {
"sound_id": "extrasounds:ambient.limbo.loop"
},
"music": {
"sound_id": "extrasounds:music.limbo",
"min_delay": 600,
"max_delay": 16000,
"replace_current_music": false
},
"particle": {
"options": {
"type": "ash"
},
"probability": 0.1
}
},
"spawners": {
"creature": [],
"misc": [],
"monster": [
{
"type": "minecraft:spider",
"weight": 4,
"minCount": 1,
"maxCount": 2
},
{
"type": "minecraft:enderman",
"weight": 2,
"minCount": 1,
"maxCount": 4
},
{
"type": "minecraft:vindicator",
"weight": 3,
"minCount": 1,
"maxCount": 2
},
{
"type": "minecraft:evoker",
"weight": 1,
"minCount": 1,
"maxCount": 1
},
{
"type": "minecraft:pillager",
"weight": 5,
"minCount": 1,
"maxCount": 3
}
],
"water_ambient": [],
"water_creature": []
},
"spawn_costs": {
"minecraft:vindicator": {
"energy_budget": 0.12,
"charge": 20
},
"minecraft:pillager": {
"energy_budget": 0.12,
"charge": 10
},
"minecraft:evoker": {
"energy_budget": 0.12,
"charge": 30
},
"minecraft:enderman": {
"energy_budget": 0.12,
"charge": 5
},
"minecraft:spider": {
"energy_budget": 0.12,
"charge": 3
}
},
"carvers": {
"air": [
"minecraft:cave",
"minecraft:canyon"
],
"liquid": [
"minecraft:cave"
]
},
"features": [
[
"minecraft:acacia",
"limbo:grass"
],
[
"limbo:grass",
"limbo:piler"
],
[],
[],
[
"minecraft:acacia"
],
[],
[],
[],
[
"limbo:st_placed_feature"
],
[
"limbo:st_placed_feature",
"limbo:ct_placed_feature"
],
[
"limbo:st_placed_feature",
"minecraft:acacia"
]
],
"has_precipitation": false
}
Download link to resourcepack
[LimboMusic(Resource pack!).zip|https://1drv.ms/u/s!ApS811JD8oEK02A07UyI64tbRhkD?e=G7OhIy]
Your biome has an error with music, it is missing sound. Once I added it, it worked for me: