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MC-266909

Breezes don't have smooth transitions to their idle states when they stop moving

The Bug:

Breezes don't have smooth transitions to their idle states when they stop moving.

This issue cannot be seen with other entities such as camels, frogs, wardens, or axolotls, therefore introducing an inconsistency. When breezes slide across the ground and stop, their animations harshly jerk; this looks quite strange. A similar issue, MC-256650, once occurred with frogs, however, that was later fixed after being confirmed to be a valid issue.

Steps to Reproduce:

  1. Summon a breeze and wait for it to begin sliding across the ground.

  2. Follow the breeze and watch its model closely as it stops moving.

Observed Behavior:

Breezes don't have smooth transitions to their idle states.

Expected Behavior:

Breezes would have smooth transitions to their idle states, following the behavior of other entities such as camels, frogs, wardens, or axolotls.

Linked issues

Comments 1

This issue has been fixed in 23w51a.

Avoma

(Unassigned)

1144520

Confirmed

Expansion B

Normal

Mob behaviour, Textures and models

breeze

1.20.3 Pre-Release 1, 1.20.3 Release Candidate 1, 1.20.4

23w51a

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