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MC-268444

Wind charge does much less knockback when player has blast protection

I'm not sure if its intended to do less knockback when a player has blast protection but because its wind/air it cant combust so it'd make more sense to put it under the projectile catagory and by that statement it should do less knockback when the player/mob is using projectile protection

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We're tracking this issue in MC-268411, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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KingREK

(Unassigned)

Unconfirmed

(Unassigned)

24w06a

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