If you set player scale to 0.25 and walk up to a wall in 3rd person(back facing) the camera suddenly zooms in when too close.
Make sure to face the wall in 3rd person(back facing)
How to reproduce:
Do command /attribute @p minecraft:generic.scale base set 0.25
Now go into 3rd person [f5]
Walk up to a wall(facing the wall)
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Notice the sudden zoom when too close
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Linked issues
Attachments
Comments 3
Related to MC-267376
This is caused by the 0.1 not being scaled. Causing the rays to start too far, and colliding with the wall in front.
Working Fix: https://github.com/FxMorin/TinyWorld/commit/c4bb0ceb940e0a0843ec7249222ccc25e8fc66b5
Can confirm.