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MC-270178

When player scale attribute is anything but 1, the lead shows under the player

When player scale attribute is lower tahn 0.55, the lead is in wrong position relative to player

What I expected to happen was...:
When player uses "generic.scale" lower than the base, the point where the lead spot on player, must be shown from players body, not below or a side.

What actually happened was...:
When you use "generic.scale" lower than 0.55, the lead begins to hide under the ground, and only is visible when player jumps, and also, when you see this interaction from above, the lead shows on the side of the player

Steps to Reproduce:

  1. Take a lead from creative

  2. Right click on a pasive mob, ex. armadillo

  3. Third person view.

  4. Write command /attribute OdontoZoom minecraft:generic.scale base set 0.06

  5. Look at the lead position in any angle, jumping and without jumping.

 

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Comments 3

Can confirm. Also affects scales larger than the default value of 1 too. I would suggest generifying the report to be more about the issue being present for any scale other than 1.

Affects 1.20.5 pre-release 1

[media]

OdontoZoom

(Unassigned)

Confirmed

Platform

Normal

Commands

24w13a, 24w14a, 1.20.5 Pre-Release 1, 1.20.5 Pre-Release 4, 1.21

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