mojira.dev
MC-270470

Entities shown inside GUI screens render entirely behind hitbox lines

Entities displayed inside a GUI screen all render entirely behind their hitboxes, instead of inside them making it more difficult to make out the entity properly. This affects entities such as; horses, llamas, camels, armor stands inside a cartography table, and the player. This behavior also did not exist in previous versions, though the exact version where this behavior started is unknown.

Steps to Reproduce:

  1. Enable hitboxes using F3 + B

  2. Do one of the following:

    1. Open a cartography table GUI

    2. Ride a horse, camel, or llama, and open it's inventory

    3. Open the player's inventory

Observed Behavior:

All the entities will render as expected, but all their hitboxes will be rendered over the entity models.

Here are examples:

[media]

[media]

[media]

Expected Behavior:

The hitbox lines would not be visible when they are positioned behind the entity. This behavior is expected because entity hitboxes function this way in normal gameplay, as shown:

[media]

Screenshots/Videos:

Comparison between current behavior, and a (poorly) edited version of how it should look:

[media]

Notes:

Related to MC-270355 MC-192839 MC-263912 MC-222559

Linked issues

Attachments

Comments 3

Can confirm!

Affects 1.20.5 pre-release 3.

[Mojang] Triage Team

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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[Mod] Jingy

(Unassigned)

Confirmed

Rendering

gui, hitbox

1.20.4, 24w14a, 1.20.5 Pre-Release 2, 1.20.5 Pre-Release 3, 1.20.5 Release Candidate 1, 1.20.5, 1.20.6, 24w18a, 1.21

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