More loosely relates to these issues: MC-144009 MC-145821 MC-164001 MC-165403
The bug
If textures used for empty slots are given translucent textures, they will incorrectly render as opaque in-game.
This concerns standalone sprites for empty slots - in most cases, the slots are baked into the UI texture (see MC-165182).
Affected slots
slot.png (used in Statistics and in superflat customization)
Bundle slots
Donkey/mule/llama chest slots
The saddle, armor and carpet slots used for horses, donkeys, mules, llamas and camels are also affected by this issue, but this specific case is covered under MC-269445. Making the slot item outline its own texture, and then baking the actual slot shape into the UI texture file (one for each mob), would fix MC-265033 and MC-270530.
How to reproduce
Download and apply the attached resource pack
Enter the statistics item menu, the superflat customization menu, a donkey/mule/llama's UI or mouse over a bundle
Observe
Expected results
Translucent slots.
Actual results
Entirely opaque.
Linked issues
relates to
Attachments
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