mojira.dev
MC-270909

Players with the weaving effect cannot glide quicker through cobwebs with elytra

(As I do not want to modify this report after its triage status has been set, I would like to clarify the most recent comments on this issue provide important context to the bug)
Players with the weaving effect will move quicker through cobwebs on foot, but when gliding with an elytra will have no movement speed increase. Currently, it's not completely clear if flying/gliding entities should be allowed to move quicker through cobwebs with weaving due to MC-269961 blocking the behavior for entities such as; phantoms ghasts, and parrots.

Steps to Reproduce:

  1. Place down a row of cobwebs
    (high enough to glide into for a prolonged period of time)

  2. Equip an elytra

  3. Fly into the cobwebs
    → observe flight/gliding speed

  4. Give the player weaving

    /effect give @p minecraft:weaving infinite 255 true
  5. Repeat step 3
    → observe flight/gliding speed

Observed Behavior:

The player will move the same speed with, or without the weaving effect applied when using an elytra despite moving ~50% quicker when they are on foot with the effect.

Expected Behavior:

The player would be able to move through the cobwebs quicker, both on foot, and with an elytra.

Screenshots/Videos:

Without weaving:

[media]


With weaving:

[media]

Notes:

Related to MC-269961

Linked issues

Attachments

Comments 4

Can confirm.

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Weaving effect does seem to apply faster movement speed when gliding through Cobwebs with an Elytra - but the speed increase is very minimal and hard to notice. Is this what you are referring to?

This ticket will automatically reopen when you reply.

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That description sounds better suited for the reported issue. After testing again, there does seem to be a speed increase, though it is very minimal and is not easily noticable as you've pointed out.
The speed increase seems mostly observable with vertical movement, as horizontal movement is (for the most part) unchanged at all. This effectively means the player still comes to a full-stop when flying into cobwebs from the side with an elytra, even with weaving.

(If I can/should alter the issue to describe this clarified behavior, please let me know and I'll do that. Though, I'm not sure about that considering it may be a bit of a scope change).

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
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[Mod] Jingy

(Unassigned)

1226593

Confirmed

Expansion B

Low

Player

cobweb, elytra, weaving_effect

1.20.5 Release Candidate 1, 1.20.6, 24w19b, 1.21 Pre-Release 2, 1.21.3, 24w45a

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