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MC-271100

Inconsistent Rendering of Saddles/Carpet when Invisibility is applied to player rideable mobs

Summary: While equipped with a saddle/carpet rendering of each is inconsistent between mobs. Camel, Donkey, Horse, Mule, Skeleton Horse, Zombie Horse are 100% invisible. While the Llama, Pig, Strider, Trader Llama have their Saddle/Carpet rendered while invisible.

Steps to Reproduce:

1. Summon the following with no AI, tamed, and saddle/carpet/chest equipped:

  • Camel

  • Donkey

  • Horse

  • Llama

  • Mule

  • Pig

  • Skeleton Horse

  • Strider

  • Trader Llama

  • Zombie Horse

2. Apply invisibility effect to all entities via

/effect give @e minecraft:invisibility infinite 1 true

3. Observe inconsistencies between mobs as to what is rendered invisible, and what is rendered visible.

While similar bugs have been reported, I wasn't able to find any that contained a direct comparison of all player mountable mobs with images as provided here.

Thank you for your continued help!

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migrated
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[Mod] Jingy

This duplicates MC-256469 and MC-13738.
The expected functionality is that all mobs should show their saddles.

Arisa Bot

Thank you for your report!
We're tracking this issue in MC-13738 and MC-256469, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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migrated

@jingly I don't believe the linked bugs reflect this issue accurately. Specifically the other do not include the mobs Strider, Trader Llams and their carpets.

Please un-mark this as 'duplicate' as this bug specifically identifies the carpets worn by Llama (both normal and Trader) as in consistent. If there are additional bug reports already in place including Llama's and their carpets, I'd be glad to link this report to there as well.

Thank you.

 

migrated

This issues is present in 1.21 (Including all mobs/saddles,etc not detailed in MC-13738 or MC-256469 

migrated

(Unassigned)

Unconfirmed

(Unassigned)

1.20.5

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