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MC-271145

/execute if biome doensn't work properly with reload

Not sure exactly what causes this, but when reloading a datapack, biome tags that are deleted are not discarded from the /execute if biome options and added tags are sometimes not properly added. Both of these cease when fully exiting and reentering a world.

Comments 1

Please update the description to include steps to reproduce this issue, as well as expected VS observed results.

Please also attach any needed datapacks, resourcepacks, screenshots, videos or worlds needed to help reproduce this issue.

Immodial

(Unassigned)

Unconfirmed

(Unassigned)

1.20.5

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