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MC-271236

Mushrooms on invisible bogged do not render when viewed from certain angles

The mushrooms on an invisible bogged's head will not render properly, or entirely when viewed in spectator mode, or when the entity is on the same team as the player.

Steps to Reproduce:

  1. Spawn a bogged

  2. Make it invisible:

    /effect give @e minecraft:invisibility infinite
  3. Change gamemode to spectator

Observed Behavior:

The mushrooms on the bogged's head will not be visible entirely from certain angles:

[media]

Expected Result:

The mushrooms would be visible at all times, regardless of the entity's effects, or the gamemode the player is in.

Fix:

One possible fix is to copy the textures of the 2D mushrooms to the opposite side of the plane. (This does cause z-fighting though, likely due to another underlying issue).

[media]

[media]

Linked issues

MC-271512 Outer skin/clothes layer on invisible drowned does not render at all like other model parts Open MC-227363 The inside body parts of invisible goats sometimes don't render from certain angles in spectator mode Reopened MC-253461 Invisible warden doesn't have its sensors / heart when viewed from back in spectator mode Open MC-256566 The wings of invisible allays don't render from all angles when viewing them in spectator mode Open MC-256648 The tail and inside of the saddle on invisible camels will not render when viewed from certain angles Reopened

Attachments

Comments 1

[Mod] Jingy

(Unassigned)

Community Consensus

Platform

Low

Rendering

bogged, invisibility, invisible_entity_rendering

24w09a, 1.20.5, 1.20.6 Release Candidate 1, 1.21.1, 1.21.4

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