Been making a map recently and I've noticed a very strange bug.
Any time you use a structure block that contains an under dragon within the structure; if you load it, three extra ender dragons will be summoned at x:0 y:0 z:0.
The ender dragon within the structure block has a tag called "mapdecor"
and also has {NoAI:1,Silent:1,Invulnerable:1}
Attachments
Comments 3
Update: it appears that the problem is with how structure blocks save the dragon, because in structure file there are multiple ender dragons, even though only one was supposed to save
[media]
Edit: attached video with saving structure
[media]just found out that this is a duplicate of MC-257728
I can confirm
[media]