Any item that can change from one item to another (I.e. Bucket to Water Bucket, Empty Bottle to Water Bottle, etc) does not keep enchantments when this change happens.
Replication, make a faux-enchantment for a bucket, enchant the bucket, pick up water, enchantment is gone.
Expected: Items that are enchanted, stay enchanted regardless of these types of changes
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We're tracking this issue in MC-91007, so this ticket is being resolved and linked as a duplicate.
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