When giving a player an item through a loot table, if that item has the max_stack_size component and the "food" component (possibly others as well), and that food component contains a using_converts_to tag, the item stack will be broken upon splitting.
Example code in the provided file.
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@Jiingy yeah, it appears so. Thank you for the link through! I had looked for a moment to try to find if this was a duplicate and couldn't figure it.
Would MC-272643 describe your issue? If not, please add any necessary commands, (completed and functional) datapack(s), and clear steps to reproduce the issue.