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MC-27502

negative knockback resistance doesn't increase knockback taken by user

I gave a helmet and a bow -1 generic.knockback.resistance.
I tested getting hit by a skeleton and a zombie whilst having the bow in my hand and separately wearing the helmet. The knockback from the mobs was identical regardless of if I had these items in my hand or equipped.

I tried changing the operation of the attributes and amount but this made no difference.

I think negative knockback increasing knockback taken would allow for some cool situations.

Comments 1

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Aurin Hitchens

(Unassigned)

Unconfirmed

attributes, knockback, negative, resistance

Minecraft 1.6.2

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