mojira.dev
MC-275641

Drinking a level 1 potion makes the level 2 effect no longer ambient

If the player has an ambient level 2 effect (possible in survival via the beacon) and gets inflicted with a level 1 effect of the same type that isn't ambient, the level 2 effect will no longer be ambient.

 

To reproduce:

  1. Create a beacon that gives a level 2 effect

  2. drink the level 1 potion

  3. the level 2 effect will no longer be ambient (until the beacon reapplies the effect

Alternative method:

  1. run

    /give @p potion[potion_contents=\{custom_effects:[{id:"minecraft:speed",amplifier:1,duration:1200,ambient:1b}]}] 1

    to give yourself a potion that inflicts ambient speed II

  2. drink the potion

  3. drink a regular potion of swiftness

  4. the speed II effect will no longer be ambient

Linked issues

Comments 3

Would MC-189162 describe your issue?

Yes, this describes a specific case of MC-189162 that is the most common in survival gameplay.

In that case, this report will be resolved as a duplicate.

Magikarp129

(Unassigned)

Unconfirmed

(Unassigned)

1.21.1, 24w33a

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