Steps to Reproduce:
Place two solid blocks forming a 90-degree corner.
Place a water bubble column block adjacent to the inside of this corner.
Position a player standing in the corner between the two solid blocks.
Expected Result: The playerβs hitbox should not interact with the bubble column block through the corner.
Actual Behavior: The playerβs hitbox interacts with the bubble column block through the corner, causing the player to get boosted upwards.
Linked issues
duplicates 1
Attachments
Comments 2
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We're tracking this issue in MC-275298, so this ticket is being resolved and linked as a duplicate.
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Oops I duplicated issue MC-275298