mojira.dev
MC-276810

Players on high FOV can see through walls if their Scale attribute is at 0.5 or below

If a player's scale is set to 0.5 or below, they'll start seeing the edges of their camera clip into a block. It's much lower if the FOV is lower, but it eventually becomes an issue for every FOV value the smaller the player gets.

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Jarl-Penguin

Thank you for your report!
We're tracking this issue in MC-92250 and MC-267376, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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1.21.1, 24w38a

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