The creaking summoned by Creaking Heart
with specific DeathLootTable
doesn't drop items when break the Creaking Heart
. But /kill
can make it drop items.
Also can modify the loot table minecraft:entities/creaking_transient
to check. The result is the same as setting its DeathLootTable
.
It seems the death of creaking by destorying Creaking Heart
is disappears directly instead of being killed by players ,though player can obtain advancement "Monster Hunter".
What I expected to happen was...:
When player destorys Creaking Heart the creaking drop items by its DeathLootTable
, like player kill other mob entities.
What actually happened was...:
No items dropped.
Steps to Reproduce:
Creat a new world and ensure open the "Winter Drop" experiments feature.
Go to a enough open area, put Creaking Heart and Pale Oak Wood to bulid like summon.png to prepare.
Run the command:
/time set night
when
creaking
is appeared, run:/data modify entity @n[type=minecraft:creaking_transient] DeathLootTable set value "minecraft:blocks/stone"
destroy the Creaking Heart, the creaking does't drop items.
Repeat Step 2,3 to resummon it,run:
/kill @n[type=minecraft:creaking_transient]
the creaking dropped items(should be a Cobblestone).
Attachments
Comments 2
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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Can confirm