After hitting a mob while sprint-swimming, player freezes when sprint-swimming up >1 block away from the nearest overhead block.
What I expected to happen was...:
I expected to collide with the block above me as I swam up towards it.
What actually happened was...:
I teleported repeatedly into the space two blocks below the nearest overhead block. I call this "freezing."
Steps to Reproduce:
1. Sprint-swim
2. Hit a mob while sprint-swimming
3. Continue sprint-swimming
4. Ascend towards any solid block overhead while sprint-swimming
Linked issues
Attachments
Comments 2
Thank you for your report!
We're tracking this issue in MC-220390, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Can confirm in 24w40a.
[media]