Previously, values above 1 would still affect the colors of particles like "dust".
For example, very large values could be used to create colors that were not possible with the normal color settings.
The screenshot showing the yellow particles was taken in 1.21.1.
Here is an example command:
/particle minecraft:dust{color:[100000000.0,100000000.0,1.0],scale:1} ~ ~ ~ 1 1 1 0 1000
However, in 1.21.2-PreRelease 1, any value above 1 seems to be treated as 1.
The screenshot showing the white particles was taken using the same command in the pre-release.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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