When summoning a wind charge and using /data to apply motion to it, there is a significant visual stutter before it appears to begin moving
Example commands:
summon wind_charge ~ ~1.6 ~ {Tags:["projectile"]}
data modify entity @e[type=minecraft:wind_charge,tag=projectile,limit=1] Motion set value [0.0, 0.0, 1.0]
tag @e[tag=projectile] remove projectile
Running these commands produces a wind charge that appears to hang in place for around a second when summoned before it snaps to the correct position and continues moving.
Linked issues
duplicates 1
Comments 2
I believe MC-139548 sounds very similar to my issue.
Would any of these reports describe your issue?:
MC-139548 - Projectiles are rendered incorrectly if their Motion tag was recently changed
MC-80142 - The acceleration of wither skulls, small/dragon fireballs and wind charges is not synced correctly, leading to stuttering during flight
MC-65312 - Projectiles stutter / glitch while flying