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MC-277599

Wind Charges summoned with motion lag visually

When summoning a wind charge and using /data to apply motion to it, there is a significant visual stutter before it appears to begin moving

 

Example commands:

summon wind_charge ~ ~1.6 ~ {Tags:["projectile"]}

data modify entity @e[type=minecraft:wind_charge,tag=projectile,limit=1] Motion set value [0.0, 0.0, 1.0]

tag @e[tag=projectile] remove projectile

 

Running these commands produces a wind charge that appears to hang in place for around a second when summoned before it snaps to the correct position and continues moving.

Linked issues

Comments 2

Would any of these reports describe your issue?:
MC-139548 - Projectiles are rendered incorrectly if their Motion tag was recently changed
MC-80142 - The acceleration of wither skulls, small/dragon fireballs and wind charges is not synced correctly, leading to stuttering during flight
MC-65312 - Projectiles stutter / glitch while flying

I believe MC-139548 sounds very similar to my issue.

ianmhuff

(Unassigned)

Unconfirmed

(Unassigned)

1.21.2 Pre-Release 3

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