Camera overlay doesn't work with animated textures
What I expected to happen was...:
I expected the texture to be animated.
What actually happened was...:
The texture was displayed all at once, not animated.
Steps to Reproduce:
Execute the command
/give @p minecraft:diamond[minecraft:equippable={slot:"head",camera_overlay:"block/prismarine"}]
Put the diamond on your head.
Switch to first-person view if you haven't already.
Thank you for your report!
We're tracking this issue in MC-277400, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as invalid. Please take a look at the parent ticket (MC-277400) and see if an explanation is provided there in the description of the ticket or in the comments for why this issue is invalid.
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