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MC-278098

Llamas and trader llamas summoned with EatingHaystack set to true don't move until ridden

Llamas or trader llamas summoned through commands behave incorrectly when the EatingHaystack tag is set to 1 (true). The mob spawned appears to have no AI, though after attempting to tame it, it behaves as it normally would. When attacked, it receives knockback, unlike mobs with no AI, but continues to remain motionless. The llama behaves normally if EatingHaystack is set to 0 (false).

How to reproduce:

  1. Execute the following command:

    /summon minecraft:llama ~ ~ ~ {EatingHaystack:1b}
  2. Notice that the llama never moves on its own, no matter how long you wait.

Expected result:

The llama would either be unaffected by its EatingHaystack tag being set to true, or it would reset its EatingHaystack tag after a few seconds like a horse.

Observed result:

The llama remains motionless forever, until a player rides it, at which point it resets its EatingHaystack tag and becomes mobile again.

Comments 1

Thank you for your report!
After consideration, the issue is being closed as Won't Fix.

Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.

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seburukun

(Unassigned)

Confirmed

(Unassigned)

24w44a, 1.21.3

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